Wonder Room
- Type
- Psychic
- Category
- Status
- Power
- —
- Accuracy
- —
- PP
- 10
- Priority
- 0
- Games
- Gen 5
Effect
All Pokémon’s Defense and Special Defense are swapped for 5 turns.
Changes by generation
| Gen | Power | Accuracy | Type |
|---|---|---|---|
| 6 | — | — | — |
Pokémon that learn it (93)
ClefairyClefablePsyduckGolduckAbraKadabraAlakazamSlowpokeSlowbroGastlyHaunterGengarStarmieMr. MimeJynxPorygonMewtwoMewCleffaUmbreonSlowkingMisdreavusPorygon2SmoochumLugiaCelebiRaltsKirliaGardevoirSableyeAltariaSolrockBaltoyClaydolKecleonDuskullDusclopsLatiosMismagiusBronzorBronzongMime Jr.SpiritombPorygon-ZGalladeDusknoirUxieMespritAzelfDarkraiMunnaMusharnaYamaskCofagrigusSolosisDuosionReuniclusElgyemBeheeyemBraixenDelphoxEspurrCarbinkXerneasDiancieHoopaPopplioBrionnePrimarinaCutieflyRibombeeDewpiderAraquanidMorelullShiinoticOranguruBruxishTapu LeleTapu FiniLunalaNihilegoStakatakaDottlerOrbeetleSinisteaPolteageistHattereneGrimmsnarlMr. RimeRunerigusAlcremieStonjournerCalyrex